devchaps 2021
THE CHAPSMOSPHERE


NETBIO VFL v0.71
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1. DESCRIPTION
2. CHANGES
3. IMPORTANT NOTES
4. MENU DESCRIPTION
5. ACKNOWLEDGEMENTS




DESCRIPTION

Netbio Virtual File Library (Netbio VFL) aims to allow users to browse/navigate edit and manage certain file formats found within the Resident Evil / Biohazard Outbreak (PS2 Game series), it is able to dynamically browse AFS containers the game uses to store multitudes of game resources(graphics,sounds,game scripts and more)

NETBIO VFL also serves as an analyzation tool, in order to interpret in game opcodes to an interpreted form
With NETBIO VFL you can manage those files, either by importing or exporting, or editing various file formats directly on the game disks.
It is worth noting that this is an experimental software, and is still in its infancy in terms of development, it is prone to updates and changes as they come forward.

Besides basic AFS handling functionality there is a customized UI controls and libraries I have built for handling an array of in game formats such as .RDT, .EVB/SGL, EMD, and many more This will allow the user to manipulate various elements of the Biohazard Outbreak Game Series: Some of these formats will be described below

-RDT (Room Description or Room Data Template).
This format is a container for specific in game rooms, they are compromised of various sub formats such as
- .CAM (Camera Data)
- .SNP (Audio Packages for footsteps and non global room relative audio)
- .SGL (Room relative Game scripting language, a series of opcodes used to program and track in game event sequences)
- .LIG/FOG (Lighting and Fog, Overlaying Color onto distance dependant objects)
- .GRD (3D based Sound Zones for Foot steps) (currently not supported)

.EMD (Enemy Data script)
.NPC (Non Player Character Script)
.EVB (Event Based opcodes)
.itemxx.dat (contains scenario relative item properties aswell & combination rules)
.tbl (difficulty relative item occurence tables)

This application is Will be compiled under x86 & x64 platforms, to aim for wider compatibility for users on 32 bit machines.



CHANGES
- 0.71 change log
- Integrated Igusataro's Item Index Map Viewer into TBL handler - Integrated Igusataro's SND sound handler into the main tool bar


MENU DESCRIPTION
  1. File

    1. Open File...
      Imports an ISO9660 Standard Disc file.

    2. MAIN TOOLBAR FEATURES

      main toolbar

      CONTEXT/FLY OUT MENU

      You can right click specific file formats, import/export, or use the interpreting menu to further handle LISTED formats, it is important to note, you can also use the hotkey Control + I in order to interpret specific formats

      context menu

      RDT CONTROLS

      context menu

      Item Editor

      context menu

      Enemy Editor

      context menu

      SOUND MANAGER

      context menu

      CAMERA EDITOR

      context menu

      LIGHT EDITOR

      context menu

      GAME SCRIPT ANALYZER

      context menu


ACKNOWLEDGEMENTS

This software is designed in microsoft visual studio, using the C# Windows Forms .NET Framework
This software makes use of adpcm.dll in order to decode and play Dreamcast ADPCM data Copyright (c) 2001 ZARALA

This software also makes use of DiscUtils, an open source library for interacting with ISO files, virtual machine disk files and various file systems, For further information

I would like to thank the following people for contributions of information, graphics, or other contributions big or small: the_moritican, mr_creamy, Igusataro, ZARALA, Hill73N, Carl_Vercetti,AlphaSky, Overl0Rd, , And also to all the people in the CHAPSMOSPHERE Discord, testers, bug hunters, and anyone ive forgotten to mention! (sorry if I've done so!)

IMPORTANT:
*** This software is intended for personal use ***
*** I am not liable for any innapropriate use in Online matches of Biohazard Outbreak File 1 or File 2, please use responsibly and for the purpose of scenario modification ***
*** As the author of this software it is my right to decide where it is hosted, and as freeware it should never be bought sold or used for any sort of finnancial gain, please contact me at devchaps@gmail.com otherwise ***